General Information[]
- The Cleric is a backline/support Dice.
- Cleric has the maximum skill of 17. So use the equipment wisely.
- There are 2 playable Clerics: Lery and Hely
Level progression[]
Level | Max. Skill | Needed EXP | Availables | |
---|---|---|---|---|
Equipment | Ability | |||
1 | 9 | - | - | |
2 | 11 | 15 | - | |
3 | 12 | 25 | ||
4 | 13 | 36 | - | |
5 | 15 | 47 | - | |
6 | 17 | 60 | - |
Equipment[]
Normal Equipment (buy/sell)[]
Basic | Advanced | ||||||
---|---|---|---|---|---|---|---|
Wooden sword |
Antidote |
Holy Symbol of Protection |
Amulet of Antidote | ||||
Wooden shield |
Amulet of Inspiration |
Symbol of Super Protection |
Amulet of Protection |
Special Equipment[]
There is no Special Equipment for the Cleric.
What is a Special Equipment? See more here
Abilities[]
Teleport |
Resurrection |
Dices from Locations[]
Possible Strategies[]
The maybe best one works goes with:
5x Amulet of protection and 1x Amulet of antidote
Protection cleric Initiative: 27 Level: 6 |
|
635 |
17 |
This gives you a good protection to the most of your dices (up to 9 including the Cleric), and the other turn you dont get the protection you can heal yourself, because in the harder Locations many enemys use poison.
Comments[]
- Clerics are the class that don't have Special equipment
- There are 2 posible reasons for that:
- create new and intresting equipment for cleric was hard
- there is no cleric dragon dice
- There are 2 posible reasons for that:
- Clerics are the only dices that you can unlock in different regions
- Due to that fact both clerics and mages are the only dice classes that you can unlock in different order
- Just like your allies you can actually meet first enemy clerics in different locations DF6 and DF7
- That means that its the only enemy class which you can choose where to fight first MD23 or DF6 (not that it would change something, but its intresting fact)
- In treory (need test to confirm, though i am pretty sure this is possible) Clerics are the only dices that can earn up to 25 exp for one non-damage action (use Amulet of inspiration while surrounded by 24 allies in 5 by 5 square)